Low Level Design
References:
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DRY, KISS, YAGNI, modularity, abstraction, encapsulation, cohesion, coupling
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Unified Modeling Language basics, class diagrams, relationships, associations, aggregations, compositions
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Singleton, Factory Method, Abstract Factory, Builder, Prototype – use cases, code samples
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Adapter, Decorator, Facade, Composite, Proxy, Bridge, Flyweight – structure, intent, code samples
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Iterator, Observer, Strategy, Command, Template Method, State, Chain of Responsibility, Visitor, Mediator, Memento – intent, structure, code samples
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Threads, thread pools, executors, synchronization, locks, deadlocks, prevention, producer-consumer problem (Python threading, C++ std::thread, mutex, etc.)
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Readability, maintainability, extensibility, testability, code reviews, documentation
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Parking lot, URL shortener, library management, e-commerce cart, chat app, file system, cache, notification system, event management, inventory, and more (practice with OOP and design patterns)
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